GAME DESIGNER
![](https://static.wixstatic.com/media/be4ff4_c8fd3cf8ab1f4516b0d949ea30ee39e4~mv2.png/v1/fill/w_980,h_433,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/be4ff4_c8fd3cf8ab1f4516b0d949ea30ee39e4~mv2.png)
BOOYO PARK
In partnership with:
![hp white logo.png](https://static.wixstatic.com/media/be4ff4_7688f7a2f9764e99828046d72a97a650~mv2.png/v1/fill/w_99,h_99,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/hp%20white%20logo.png)
![shadow factory white.png](https://static.wixstatic.com/media/be4ff4_38ef8620046d4edca02bb5605f5dead6~mv2.png/v1/fill/w_225,h_99,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/shadow%20factory%20white.png)
Booyo Park is a sponsored project by Shadow Factory, a Hong Kong based production company that focuses on location based experiences. The project features a Mixed Reality experience that lets players interact with virtual creatures within the real world.
Read the full report of the project here.
Design Goals
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Provide users a Mixed Reality experience without the restriction of wires and cables.
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Design interactions that encourage mobility and freedom of movement.
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Encourage communication between the user and the audience within a headset simulation.
Responsibilities
Role: Technical Game Designer
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Extensive research on the Windows Mixed headset and Leap Motion APIs and documentation.
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Write a Technical Design Document demonstrating hardware and software setups.
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Implement Leap Motion controls, providing user interactions with virtual creatures through advanced hand tracking technology.
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Implement gameplay functionality, AI state behaviours, and creature interactions.